On a planet far away, a primeval creature gets banished by the chief of its tribe. Exiled and with the burden of a disgraced honour, it sets foot into the unknown land beyond its home, where it finds an intriguing alien concept to take vengeance.
Where did you get the inspiration behind this project?
“When I was looking for a new idea to make a film about, I turned to my sketchbook. I had been doodling a lot of humanoid, ghost-like creatures, and I started imagining a world around those characters. At the same time, I was also working out a story about revenge and protecting one’s honor. In working on this, I realized that revenge and honor are defining concepts of civilization, but they’re an abstract construct of the human mind. So in ‘Honour,’ I wanted to explore the absurdity and inevitability of those concepts from the viewpoint of an alien civilization.”
Do you have any advice for aspiring film makers and other creators?
“Pursue your ideas at any cost and stay true to yourself. Don’t implement advice into your routine or your films if it doesn’t resonate. Every human and every creative mind works in a different way. If you think your idea is good, just do it — even if it goes against the rules of animation or film making.”